28#ifndef _SceneActivation_H
29#define _SceneActivation_H
unsigned int uint32
Definition: Defs.h:69
unsigned char uint8
Definition: Defs.h:63
Base class for all Z-Wave command classes.
Definition: CommandClass.h:47
Implements COMMAND_CLASS_SCENEACTIVATION (0x2B), a Z-Wave device command class.
Definition: SceneActivation.h:40
static string const StaticGetCommandClassName()
Get a string containing the name of this command class.
Definition: SceneActivation.h:48
static uint8 const StaticGetCommandClassId()
Get command class ID (1 byte) identifying this command class.
Definition: SceneActivation.h:46
virtual uint8 const GetCommandClassId() const
Get command class ID (1 byte) identifying this command class. (Inherited from CommandClass)
Definition: SceneActivation.h:52
virtual string const GetCommandClassName() const
Get a string containing the name of this command class. (Inherited from CommandClass)
Definition: SceneActivation.h:54
virtual ~SceneActivation()
Definition: SceneActivation.h:43
static CommandClass * Create(uint32 const _homeId, uint8 const _nodeId)
Definition: SceneActivation.h:42
virtual bool HandleMsg(uint8 const *_data, uint32 const _length, uint32 const _instance=1)
Handle a response to a message associated with this command class. (Inherited from CommandClass)
Definition: SceneActivation.cpp:50
Definition: Bitfield.h:35